Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 14-01-2006 , 03:57 PM
Subscriber
Join Date: Oct 2005
Posts: 37

Can't find place2DTexture->Repeat UV connection?

Hi,

I've got a place2dTexture node connected to a file texture in the usual way.
When I look in the hypershade, I can see there is a connection between place2dTexture.repeatUV and file1.repeatUV, yet when I open the connection editor for this I can't find an input for file1 named RepeatUV? (I can see the place2dTexture RepeatUV, but there is no visible parameter on file1 that it links to.)

I wanted to place a MultiplyDivide Node between them, but it doesn't seem possible.

Am I missing something obvious?

Thanks

# 2 16-01-2006 , 08:35 PM
Falott's Avatar
Registered User
Join Date: Jan 2005
Location: vienna
Posts: 1,095
open the ConnectionEditor and load both nodes. in the conn editor click -> Left Display (if that´s where your place2dTexture is) - and check Show Hidden. now Repeat UV is accessible.

kind regards
falott

# 3 16-01-2006 , 10:51 PM
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Join Date: Oct 2005
Posts: 37
Thanks.:bow:
'Show Hidden' has answered so many other questions, too.

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