Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-01-2006 , 05:03 AM
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Mike Mckinley's Anatomy book


# 2 02-01-2006 , 05:17 AM
i could be wrong..but it appears to be a different michael mckinley's book....

# 3 02-01-2006 , 05:19 AM
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nope that's not me. lol user added image I just have the one book. Soon to be two and both on game art.

# 4 02-01-2006 , 05:20 AM
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lol could be. I thought of that, but I thought I'd post it anyway.
While we're ont he topic. Any of you guys know a really good book that shows really good anatomy. I'm looking for a full straight pose body with very exagerated drawings of the muscle system or.....whatever is good enough for me to see and understand how the muscles overlap etc.

# 5 02-01-2006 , 05:20 AM
speaking of your second book..any idea when we'll be seeing that on bookshelves? (are you done writing it?)....first book was great btw

# 6 02-01-2006 , 01:19 PM
mtmckinley's Avatar
The Maya Mountain
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thanks. No, not finished writing book 2 yet. Probably won't be out until May or so.

# 7 05-01-2006 , 01:14 AM
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Sarah Simblet's Anatomy For the Artist is a pretty good book. One of the better one's in my opinion.

Anatomy For The Artist

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