Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 29-11-2006 , 12:09 PM
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NURBS Textures

Hi..Does anybody know a good technique of texturing complicated nurbs surfaces (without moving hulls and cv's)? Nurbs are allready UV surfaces...and you can't map them...

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