Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 10-03-2004 , 06:03 AM
Registered User
Join Date: Feb 2004
Location: Bay Area, CA
Posts: 16

Baking and reapplying lightmaps?

I posted this question on CGTalk, but I never got any reply, going to try to see if I can get better help here.

I'm modeling/texturing a level for a game in Maya, and would like to use lightmaps for it. Is there a way to have the lightmap reapplied into the scenes automatically, since they are all going back to the same place? I did manage to export a picture file of the entire level's lightmaps...

Would it work with tiled textures as well?

Alittle confused about this, and we would like to have a beta out by GDC (Game Developers Conference)... Not much time left... user added image

Thanks...

# 2 16-03-2004 , 11:48 PM
Registered User
Join Date: Feb 2004
Location: Bay Area, CA
Posts: 16
So I assume nobody has any idea huh?

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off