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13-10-2005, 03:27 PM   #1
Registered User
Join Date: Mar 2004
Posts: 2
Help with snapping vertices to centre
OK, I just got Kurt Boutilier's low poly bundle dvd set :attn:

Its a great tut, well done to Kurt! (I finally understand uv's a bit better lol).

My question is...

in the video Kurt mentions about snapping to vertices to the centre, he selects them all and says hold x and they should snap to centre, only that only works if there all in line with each other.

My vertices were a bit wonky on the centre so i selected them all and did as said, but there were still ones that didnt snap... i ended up snapping them one by one to centre :S

Is there a way round this?

Thx for your time!
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13-10-2005, 05:49 PM   #2
sspikedudley's Avatar
Join Date: Jun 2004
Location: Nottingham
Posts: 344
yes select your move tool go into its tool options OR hold W and left click then untick KEEP SPACING

and your sorted
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13-10-2005, 09:18 PM   #3
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Join Date: Mar 2004
Posts: 2
Thanks sspikedudley! will try it out as soon as i can.

thx for your time.
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13-10-2005, 09:28 PM   #4
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Join Date: Aug 2004
Posts: 408
That's one thing I miss about Rhino3d -- they had like 10-snapto commands (tangent, center of object, middle of face/curve/polyline, ends, ***orthographic***, etc.) Maya could be a lot easier with those.
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