Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 13-01-2004 , 07:41 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695

wake help?

I'm trying to learn how to use wakes, and am having limited to no success. For one, it seems to make just a circular wake deformation, and it makes a crazy spike in the middle.

Also, does anyone know where to set the number of waves in the wake? I've looked all through the fluid and emitter objects, but canno find a setting.

I'd very much appreciate any tips that you all could bestow upon me.

Thanks,
-dann

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# 2 14-01-2004 , 01:07 AM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
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Ok, to start-off my questions for you:

1. Are you doing this on a pond fluid or an ocean fluid?

Sorry to ask, but it matters.

Looks like a calm ocean, but I wanna be sureuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 3 14-01-2004 , 01:24 AM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695
ocean my man.

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