Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 01-04-2005 , 01:47 PM
sspikedudley's Avatar
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Sub d Shading

Ok this is for the upcoming Car Creation Tutorial but have ran into a problem. I am currently trying to convert an object from polygons to sub d's

Here it is as polys

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# 2 01-04-2005 , 01:49 PM
sspikedudley's Avatar
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No big problems there everything looks fine but when I convert to sub d's with same settings I have used on every other part it comes out like the image below, whats the problm with it how can it be sorted without rebuilding the light

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