Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 28-05-2003 , 04:44 AM
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Hmm... not sure how to fix that. That's nothing wrong with my scripts -- it's definitely an issue with how Maya handles mesh smoothing and UVs. You might check out this page for a possible solution (I haven't tried it myself yet, but I've seen lots of references to it on CG-Talk):

https://www.drone.org/tutorials/uv_smoothing.html


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# 17 28-05-2003 , 05:59 AM
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Gonna keep this url! Thanks.... user added image


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# 18 28-05-2003 , 02:41 PM
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Thanks much for all your help m8!


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# 19 28-05-2003 , 06:58 PM
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Thanks for the tut Danny!

..only one problem... he doesn't have that plug compiled for 4.5 user added image

..well.. back to the drawing board..


Israel "Izzy" Long
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# 20 29-05-2003 , 06:32 PM
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# 21 29-05-2003 , 09:04 PM
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Danny just to say thanks for this script- I mentioned UV Unwrap and you mentioned you had written a script that did the same things, so I thought I would give it a try. It works really well!

Used it for my fish in the tournament thing we are currently doing and it made life much easier. I finally had a UV layout that was useable to paint with in PS and it went back on the model with only a little tweaking needed. Combined with the SM tut on UV wrapping (with the rabbit) and I finally have a little more understanding of this UV mapping lark. Thanks!

# 22 29-05-2003 , 09:07 PM
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I remember that man... sorry I couldn't help ya, as you can see, I'm having the same issue.

Danny gave a link above to a GREAT explanation for the reason why we are having these problems, (THANKS DANNY!!!)

...anyway, the guys' friend wrote a plugin for Maya 4.0 that cures the issue, however I believe both of us are on Maya 4.5....

Though the theory can be implemented by hand quite easily, my fear is that I might be wasting my time because I cannot believe we are the only two with this issue.

So for poops & giggles, I'm going to try posting at CGTalk to see what others have done.

..yeah, yeah, I know, it's dangerous to post there, but hopefully, my kung-fu will prevailuser added image hehe...

Wish me luck, and I'll post any help I get in the proper sectionfrom now on...




.
.
.
.
.....starting...... NOW! hehe...


Israel "Izzy" Long
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# 23 04-06-2003 , 07:38 PM
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hey danny,

i use your uvtools from now on ......works real good...

a friend 3rdDimension told me about it....


thanks..

# 24 30-06-2003 , 07:42 AM
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Hi Rage,

have you e.g. tried SmoothUV... it should work with 4.5 -->
https://perso.wanadoo.fr/coyhot/Code_SmoothUV.htm

it is in french, but you can get some of it translated throu this site... -->
https://babelfish.altavista.com/
(otherwise english is included in the downlabled file)

I believe it is on Highend also, but I can't remenber were... user added image

there is also some goodies on this site "Creating High Res Polygonal Models"... where Ben Bathen comes with some good things regarding UV...
https://www.benbathen.com/Tutorial.html
the tutorial and melscripts can be downloaded on this site...
https://www.benbathen.com/MelScripts.html

I don't know if it will solve your problem... otherwise we could hope that Imre Tüske will update the plugin which is used on Oliver's site... user added image

regards

Strarup


------------------------------------------------
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# 25 30-06-2003 , 11:44 PM
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Thanks for the tips and links starup!

...problem is, I just upgraded to 5.0, and the problems seem to have been fixeduser added image

Thanks for the 4.5 tips and links as I'm SURE someone will find them very handy m8!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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