Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Interesting... Maybe its caused by one of those programs like WinBlinds? I dont think you can do it directly to maya, but do it to every prgram running... ?
I'm with adldesigner on this one... WinBlinds take a LOT out of your res so I dont think it'll be a good idea to run it just because maya should look black...
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