SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

SM Forums / Maya Questions / Lighting & Rendering / Lights problem when exporting in .obj

Lighting & Rendering General Lighting, Camera & Rendering Related Topics

Join the conversation. Reply to post
Thread Tools
02-10-2013, 02:11 PM   #1
Registered User
stevemaster's Avatar
Join Date: Oct 2013
Posts: 2
Lights problem when exporting in .obj
Hello everyone!

Im new here and also in maya so forgive my noobness.

I just made a simple model of an ukulele in maya 2012 and i want to export as .obj to Photoshop to use it as custom particle in After Effect. I just did it for the past with other models and I had no issues since now.

As you can see in maya it renders with no problem but when i load in PP i get this wierd transparency/ 90% sure I mess up with the lights or maybe the material options...

any suggestions?

No texture we used, just colored the materials.
If i try to do the same thing with other project it works fine
  Reply with quote
02-10-2013, 06:08 PM   #2
Technical Director
NextDesign's Avatar
Join Date: Feb 2004
Posts: 2,988
It's because your top piece of geometry is an n-gon (number of edges for the face is greater than 4). You need to either fix the geometry by making the number of edges less, or by triangulating your surface; however this makes it more difficult to modify later.
Imagination is more important than knowledge.
  Reply with quote
02-10-2013, 07:44 PM   #3
Registered User
stevemaster's Avatar
Join Date: Oct 2013
Posts: 2
ok, i've rebuil the entire body using a single rectangular polygon with all faces with 4 edges.
The "diamond shaped shadow" on top is gone but i still get the others in the edge and also the vertical faces of the body became a mess, some are black, some gray and some totally transparent <_<

I've done lot of tries changing the materials in the hipershade but nothing.

Also, if you notice the top right side, the neck is a single piece, a simple rectangle but still i get a shadow in the middle.

It is not a bug because I tried with maya for both mac and win and also different version of PS for both mac and win. Same results
  Reply with quote

Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Exporting model as an .obj? KELLEY Maya Basics & Newbie Lounge 0 28-03-2014 01:33 AM
wierd, wierd rendering problem, help! greenleaf Maya Technical Issues 2 21-11-2006 09:53 AM
EXporting SMDs Problem Masteryoda Maya Basics & Newbie Lounge 0 07-11-2006 09:00 AM
Can not import .obj files in Maya 7? TheDyingInformant Maya Technical Issues 0 30-10-2006 04:15 AM
Problem with render and lights stephen20 Maya Basics & Newbie Lounge 2 30-04-2006 05:30 PM