Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 30-11-2011 , 05:00 PM
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Animation Snapshot question ...

I created a flat polygon shape (object) and attached it to a motion path (curve). I then created a Animation Snapshot. So, my question is, why are the shapes bunched up at the beginning and end of the Animation Snapshot render ... instead of being all equally spaced?

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# 2 30-11-2011 , 05:51 PM
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It's caused by the type of keys you're currently using, select the obj then hop into the graph editor and select the animated channels then select either clamped, spline or linear, those will give you better spacing.


- Genny
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# 3 30-11-2011 , 07:15 PM
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Tanks Gect ... that was too easy.

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