Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-09-2003 , 08:58 PM
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Importing camera to After Effects

I've rendered a scene as tiff sequence with my camera is still,and composed the sequence in AE. What should I do if i want to move my camera during the animation and how I import it to AE?user added image



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# 2 27-09-2003 , 10:15 PM
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Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 3 28-09-2003 , 08:41 AM
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Thank's man,this should work but one problem:
I'm using AE 4.1 and it doesn't support .ma files, there is some
plugin I should get?

# 4 28-09-2003 , 08:50 AM
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ooooh, bummer man... Sorry, but I don't think that anything below AE 5 is supported.

And I hate to say it, but I don't know of any 3rd party plugins regarding Maya cam data import.

However,
One thing you CAN do in this case is to duplicate your Maya scene, and add small, contrasting-colored dots (poly plane) in a non-detailed render in the locations of where you want your AE extras to be.

Then just track those markers in AE to gennerate your data that way.

Just an ideauser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 5 28-09-2003 , 09:00 AM
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O.k. Thanks, I'll give it a try. Thanks for the adviceuser added image

# 6 28-09-2003 , 12:46 PM
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Ragecgi,man I'm not sucseeded with your advice and it's probably
because I did something wrong, but is there any plugin that makes the AE to support .ma files?

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