This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I too would be curious about learning the innards of MR, but for now, it's good old trial and error (and you DO learn from that!)
Before anything, I'd purchase a book/tutorial on LIGHTING. Once I started learning how to properly light objects, even cheesy objects rendered in Maya Software looked 1000 times better!
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