Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 16 11-10-2005 , 12:30 AM
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heh blue screen is quite easy to do in after effects, so long as the screen is one colour and not different shades of blue lol.
another option is photoshop batch production, which is quite simple to do if you find it quite a struggle.

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3D Modeler and Texture Painter (Learning)
"We have limits.... our imagination does not"

Final Year: University of Bradford (Worst place to live and study in the UK!!)
# 17 11-10-2005 , 12:32 AM
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to do it in after effects, just use colour key (increase tolerance) and finish with a matte choker. although it may take mutiple colour keys to do a screen depending on the amount of blues you have... mine is a bad example as to many blue reflections everywhere... doesnt help when one of the guys is wearing blue jeans lol.
but heres the final output, all thats left is to slap in some screens etc.
The movie link is still active.

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3D Modeler and Texture Painter (Learning)
"We have limits.... our imagination does not"

Final Year: University of Bradford (Worst place to live and study in the UK!!)
# 18 11-10-2005 , 12:41 AM
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oh for those who are interested, this is how bad the modelling was: - if it wasn't for the textures this project would have been a failure ... visually speaking of course.

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3D Modeler and Texture Painter (Learning)
"We have limits.... our imagination does not"

Final Year: University of Bradford (Worst place to live and study in the UK!!)
# 19 11-10-2005 , 12:42 AM
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heres close up texturing.
it was a pain uv mapping that thing!! although still looks a bit rough in some areas.

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3D Modeler and Texture Painter (Learning)
"We have limits.... our imagination does not"

Final Year: University of Bradford (Worst place to live and study in the UK!!)
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