This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
yeah, you've got the basic fill in for a good head. I'm interested in seeing it develop through the smooth proxy method (having not tried it yet).
Keep it up
Just check out the area from the nipple to under the armpit, there should be some definition on the pectoral muscle along the edge and it should crease inwards.
Also check the shoulders even though they will be covered. It looks like they go straight into the neck instead of having their own definition.
Looking good though and its starting to come together
I have a lot of work to do with the whole model and a lot of definition to add. Things will hopefully begin to look more realistic when I get time to work on it more.
I really haven't had time to work on this project as much as I had been. School work and trying to come up with a thesis project has been draining, but I end running cross country tomorrow, and flag football ends this weekend. So I cannot wait for the next competition to begin, I should be able to finish it.
I hope to at least enter something into the final entry thread, although it won't be what I had in mind. I have to try to submit something.:headbang:
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