Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-01-2003 , 08:29 AM
SiriusMark's Avatar
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Join Date: Dec 2002
Location: Melbourne, Australia
Posts: 6

Mirror/reverse a lofted surface

I'm stuck on doing what seems to be a simple process but can't for the life of me work out how:

I am building the fuselage of an aircraft in halves by drawing 4 curves at key points along the hull (nose, 2 middle, and rear). I then selected all 4 and lofted them to create my surface, which did what I wanted.
Now all I want to do is duplicate, mirror and attach to complete it.
Ideally what I want to do is use the Mirror Geometry command, but it won't let me because it isn't a polygon.
I've tried duplicating and rotating, but I can't do that because it needs to be reversed.
THERE MUST BE AN EASIER WAY!!!user added image
I've attached a jpeg of what I have so far. Any help on this will be immensely appreciated.
SiriusMark

# 2 06-01-2003 , 12:18 PM
SiriusMark's Avatar
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Join Date: Dec 2002
Location: Melbourne, Australia
Posts: 6
Scratch that. I worked it out. Once I lofted the curves I simply selected 'Convert to Polygon'. The settings in that took a bit of deciphering but I just experimented with different settings til I got what I wanted.
And after a LOT of tweeking, its finally taking shape.

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