Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 13-10-2003 , 02:48 AM
thebrianproject's Avatar
Subscriber
Join Date: Dec 2002
Location: san francisco
Posts: 88

head

hey I am making a head. I need help with this new thing i just learned called "edge loops" or something like that. I still need to clean up but if you can tell me a better way or have any suggestions I am all ears.

Attached Thumbnails
# 2 13-10-2003 , 02:55 AM
thebrianproject's Avatar
Subscriber
Join Date: Dec 2002
Location: san francisco
Posts: 88
persp

Attached Thumbnails
# 3 13-10-2003 , 02:59 AM
thebrianproject's Avatar
Subscriber
Join Date: Dec 2002
Location: san francisco
Posts: 88
side

Attached Thumbnails
# 4 13-10-2003 , 05:04 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Maybe a little over-board around the eye there.

I'd have to say the face looks pretty alien at the moment. If you're going for realistic human proportions, I'd recomend photo references if you're not using them.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads