Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
We've all probably seen them, but I want to know how to make them. I am wondering if there's an easy way to make sort of a curvy tube that essentially 'grows' along a path. Here's an example of what I'm talking about:
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