Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Is there a way of getting textures to load automatically when you have adjusted the source texture in photoshop, so that you don't have to keep clicking the "reload file" texture button in the attribute editor?
Here's a handy MEL script written by Jared Martin. It creates a small floating window with a button that reloads all textures in your scene. Might not be practical for a large scene with many textures, but it is still very useful. Much easier than going into the attribute editor.
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