Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 01-05-2005 , 01:45 PM
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May/June - Norm - Falott

underwater sounds interesting!! and creature means organic modeling, which I like the very most.

alltho I´d very much like to call myself noob, I guess after a couple of months working with maya it´s fair to make a norm entry.

count me in! and hopefully I´ll finish whatever it´ll be. maybe I take my WIP and make a mermaid out of her. but I guess that would be illegal.

# 2 01-05-2005 , 08:03 PM
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Underwater Creature

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# 3 01-05-2005 , 08:04 PM
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deliberating....

# 4 01-05-2005 , 08:57 PM
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maybe it´s going to be a anglerfish holding his lamp into the camera with body vanishing in the dark or something. might be a good basis for subtle lighted scene in the deep dark. but a transparent-skinned fish would be funny as well.

-- edit--
or a anglerfish inside an transparent-skinned fish lightning him.

:/

# 5 01-05-2005 , 09:34 PM
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ok, I started boxmodeling the fish using one side ref pic. have no top view but those fishes as I found on the net have a very thin tail and a round body like a plate.

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# 6 01-05-2005 , 09:52 PM
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nice ref


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# 7 01-05-2005 , 10:08 PM
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thx
that´s it for tonight. it´s late. last update on the fish.

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# 8 01-05-2005 , 11:02 PM
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Looks great so far . . man you guys don't waste any time user added image

Cheers
Paul

# 9 02-05-2005 , 04:25 PM
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it's 2nd of may today which means outdoor swimming pools are open! 29 'C hot and whilst lying in the sun I thought about to vary the scene a little. not quite sure if I'm able to realize my idea, but I want to give the fish a cartoony style. a very old anglerfish in a rockingchair with glasses on her/his nose reading in a dusted book. the scene will be lit from the lamp on the end of the fishing rod. try to make a scetch of it now.


------- edit -----

I cannot draw.


Last edited by Falott; 02-05-2005 at 05:30 PM.
# 10 03-05-2005 , 05:22 PM
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well, the cartoon plan died. I must have been a total idiot to believe I could model something like that in maya. so I´ll just stick to the fish itself for now and see what happens.

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# 11 03-05-2005 , 11:38 PM
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Not falowing really well but what couldn't you model in maya ? The fish looks great so far. Good mouth on it.

# 12 04-05-2005 , 09:56 AM
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user added image read the posting befor the one with the pictures user added image

# 13 04-05-2005 , 01:35 PM
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the shape of this monkfish changed a bit. the fish on the ref pic had too less of a "deep see appearence". there are the freakiest styles of those anglerfishes, so I decided to create one which is so darn ugly, doomed to live in the deepest dark of the sea.

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# 14 04-05-2005 , 09:15 PM
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finally finished the fins.

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# 15 04-05-2005 , 09:16 PM
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and the wire.

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