Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I would like to map a dirt map on th elower part of a brick wall where the dirt map is semi-transparetn
I know UV sets are involved and also UV linking but I cant seem to find more help on how to approach it.
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