This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I got a tutorial showing me how to use different camera angles. Like, go from one camera to another. Anyway, I followed to tutorial, and I set everything up and I did a playblast and it worked fine. So, I decided to render it. I changed the the.. render camera.. or view camera to the correct one, but it uses the persp camera.(That make any sense?) Could anyone help me? Thanks...
If you have the correct camera chosen in Render Globals, try going to the Output Settings section of the Attribute Editor for the Perspective Camera and turn off "Renderable."
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