Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 13-04-2003 , 01:33 AM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
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Alex A. of Gnomon talks Gravity and Uniform fields...good to know!

Here's a small quote from the article released recently at his site:

All fields in Maya are unique. A thorough understanding of each field's behavior is a crucial first step towards an artist's ability to efficiently and effectively design a dynamic effect. There are two fields, however, which are commonly thought to yield identical results: Gravity and Uniform. While similar, they have an important difference: how they deal with mass.

It's a good read for those confused about the difference between these 2 fieldsuser added image

Check out the SIMPLYMAYA tutorial links database for the link to Gnomon, then find thier free section for the article.


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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