This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I suggest making a change to the opening of the shell. It looks too rigid like it would cut into the snail. And Zyk0tiK is right, you need to make it look like the shell is not just resting on top of the snail.
Looks like what it is supposed to look like though.
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