Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
So I am creating a player model for UE4, and I am pretty new to all of this. The model took a long time and i am proud of it. The only problem is.... ever since i rigged it with a skeleton and binded the skin, when ever I move the model in the slightest, it goes haywire and is unworkable. Im In desperate need of assistance! Any help is appreciated!