Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 10-05-2013 , 09:02 PM
Registered User
Join Date: Jul 2012
Posts: 20

Imported rigged character can't be moved

Hey guys, I've recently rigged my first character in Maya 2013. I've skin has been binded but when I import it into another scene and I select it, the move axis are useless and turn grey grey. The rig can move around and effect the character but the mesh as a whole cant be moved.
I'm going for a low-poly geometric look (hence the look)

Any help would be awesome, thanks guys!

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# 2 10-05-2013 , 10:17 PM
Events Team at Wargaming.net
Join Date: Dec 2008
Location: Crystal Lake, Illinois
Posts: 486
try right clicking on the translate attribute and see if you can unlock them. Not sure if this will work, but it looks like they are locked.

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