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14-08-2011, 05:29 PM   #1
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Free Friday Tutorial #10 Bevel vs Smooth
Bevel vs Smooth in Maya 2012 on Vimeo

An informative short tutorial on bevel and smoothing in Maya 2012 with some tips for hard surface modeling.
Many thanks to Rick for creating it!
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14-08-2011, 06:29 PM   #2
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Nice one Rick...........dave

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23-09-2011, 02:39 AM   #3
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Nicely done again Rick

cheers bullet

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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09-12-2011, 12:53 AM   #4
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I really found it very useful..!! Thankyou
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23-12-2011, 06:31 AM   #5
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Nice one. Learned a lot!
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15-04-2012, 05:15 AM   #6
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If you are trying to save polycount on render-time by using lower segment vals, don't you run into issues with UV mapping and any other history? It seemed like that was a proposed benefit of using bevel with history on, but it sounds dangerous.
Peter Srinivasan
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05-08-2012, 12:01 AM   #7
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thanks Rick, very interesting stuff, always liked the bevel option, but didn't realize object was lighter [vs smooth ] as a result, cheers...
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