This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
yea.., OK, try beveling the edges.., they are not catching the light well and nothing in the would has edges that sharp.., better to do it as you go than bevel all the edges and deal with the vertss at the end of the project. you will notice kurts has nice edges.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off