This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
up arrow is the easiest, but you can also view groups in the hypergraph. the group is on top, and the pieces belonging to it are listed underneath it (with lines connecting them all).
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