This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
hey, im new here.. just checking out some cool modeling, and i see backstabbing has really made progress from his intial work. i wish i can do the same thing. ive watched the tuitorials, and atm im thinking of wat to do.. this grim reaper seems pretty cool.... KEEP UP THE GOOD WORK DUDE!! :bow:
Kinder nice to see your skill level progressing as this model gets further on, waiting to see a well lit render to get a good view of the guy .
Keep it up.
Thanks alot for the comment guyz, its really good 2 know that my work is progressing.
and honestly i wouldn't have gone this far if it wasn't for this great community's help.
"stabber101" hey stabber and welcome to SimplyMaya. well dont worry man u will soon be able to do the same thing, Maya is fun, its sometimes so Fun i don't wanna sleep lol.
"jsprogg" alright man i'll be working on making that happen, thanks
just 2 check with u guyz if it looks good 2 put eyes or not, so does this look better or the previous one, i've also played more with the light cuz im still trying 2 get the best light.
WOOHOOOOOOOOOOO damn dudee thats cool... well i like this one slightly better GOOD JOB... i think u shud play with the skeleton and make him look in action like ur 2d pic... he seems kinda boring standing still like that,.. well just wat i think... but good job anyways...:attn:
lol naughty "louis56" but thanks for helping thu, i didnt see the link but its ok.
anyways mat, i know about the free vids and payed for once but im ganna buy one soon from this site, at the moment let me figure stuff by my self later when i get stuck then i'll start buying, i really wanna finish this Grim hahahahahha, i working on a few other projects too. thanks for the heads up thu.
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