Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 03-03-2010 , 11:26 AM
daverave's Avatar
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Bump on shader

Hi All
I have applied a noise texture to the blinn bump map and get this result top bit looks alright bottom not, do I have to uv map to get this texture to work all over? In lightwave you apply a bump to the shader and it works of the norms am I missing some thing..........dave

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# 2 03-03-2010 , 05:01 PM
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Hi Dave,yes im afraid you will have to UV it to make the texture sit on there correctly.




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# 3 03-03-2010 , 05:32 PM
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Thanks jsprogg for your reply, just would have been quicker the lightwave way...............dave

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