This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hi All
I have applied a noise texture to the blinn bump map and get this result top bit looks alright bottom not, do I have to uv map to get this texture to work all over? In lightwave you apply a bump to the shader and it works of the norms am I missing some thing..........dave
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