Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 04-02-2004 , 11:05 PM
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Tutorial for animated ocean

I'm looking for a tutorial on animating a surface to mimic an ocean surface.

:bgreen:

# 2 05-02-2004 , 01:30 AM
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i uploaded an ocean shader not too long ago here on SM, so u can use it.
1)create a NURBS plane option box (name this plane oceanPlane)
>width = 40
>length = 40
>patches U and V = 30
2)convert the NURBS plane into a Softbody
- press f4 to get in the dynamics mode
>soft/Rigid body dropdown menu
>create soft body option box
>creation option = duplicate, Make original soft
>uncheck duplicate input graph
>weight = .30
Ok ocean plane is now created. now to make it move like one.
1)go to your outliner and select the oceanPlane, click on the + next to it to reveal the particles
2)select the particles
3)while still in the dynamic mode (f4) and oceanParticle still selected
>Fields
>turbulence > name it ocean Turbulence
>set magnitude to 7
>attenuation to .4
>frequency to 4
>noise ratio to 1
> interpolation type to quadratic (this is not in the option menu, after u hit create , it's in the last option in the turbulence field menu on the right)
Ok, going a bit further, u can create an air field for more realism
1)select the oceanParticles again
>field
>air option box
>magnitude = 3
attenuation = .7
direction xyz = .8, 1, .3
spread to .7
everything else is default.

i got good results, but u can always modufy magnitude, attenuation etc to get ur desired results.

user added image user added image


Last edited by vladimirjp; 05-02-2004 at 01:36 AM.
# 3 05-02-2004 , 06:19 AM
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WOW! :bgreen:

Thanks so much.

# 4 05-02-2004 , 07:58 AM
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Vlad,
I notice the ocean shader is inside a Maya scene (.mb). How do I save that as a shader (.ma)?

Thanks

# 5 05-02-2004 , 08:55 AM
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u don't have to save as .ma
simply import it and it will go directly to the hypershade.

# 6 05-02-2004 , 10:17 AM
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if you're using 4.5 then y not just use the ocean creator thingy. the results are fantastic. but I'm sure this way will work too user added image


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# 7 05-02-2004 , 02:28 PM
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Ahhh, thanks.

# 8 05-02-2004 , 06:56 PM
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Originally posted by Pure_Morning
if you're using 4.5 then y not just use the ocean creator thingy. the results are fantastic. but I'm sure this way will work too user added image

yea... i thought it's good practice to make from scratch that's all.user added image
but the presets r gr8 2

# 9 05-02-2004 , 07:00 PM
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It's always good to know both ways. I still have to figure out how to set it up with the presets. I guess there's probably a basic explanation in the manual/user info.

# 10 06-02-2004 , 02:36 AM
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Cool, thanks Vlad!


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# 11 06-02-2004 , 04:02 AM
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Actually, if I remember correctly, creating the ocean by converting a plane to softies is less of a drain on the pc than maya's ocean presets. I could be wrong though...it's been awhile. user added image


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# 12 06-02-2004 , 04:21 AM
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Originally posted by NitroLiq
Actually, if I remember correctly, creating the ocean by converting a plane to softies is less of a drain on the pc than maya's ocean presets. I could be wrong though...it's been awhile. user added image

ur right, plus u have more control over animation, adding particles and fx etc...

# 13 06-02-2004 , 05:43 AM
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All the better I have Vlad's tutorial.

By the way, I did your tutorial last night and it worked great. The only thing I'm having a hard time with is the shader. I haven't rendered a full animation yet, but a single frame looks kinda weird. I'll render an animation sequence before worrying too much.
Thanks again, Vlad for your tutorial. user added image

# 14 06-02-2004 , 06:32 AM
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maybe if u add better lighting!!
here are some lights.
delete whatever light u have in your scene and add import this file. it should provide good lighting.

Attached Files
File Type: mb lights.mb (41.4 KB, 182 views)
# 15 06-02-2004 , 08:39 AM
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Thanks, Vlad. I knew there was something missing...besides a few brain cells on my part. user added image

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