This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I have an issue when trying to UV and object in Maya 2018. I select the object in question, perform the cuts no issues then unfold and optimize. the issue is that the checker isnt all squares, I have having to perform multiple moves on single, edge etc just to get the Checkers square.
I have attached 2 images of what i am having issues with, this is a tank body, perform the cuts, select shell and then unfold and then optimize, SCREEN2 is the result of that