Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 06-03-2004 , 01:51 PM
train_ucl's Avatar
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Join Date: Jun 2003
Location: Germany
Posts: 195

Detach without changing texture placement

Hi!

I got a nurbs suface with i tiled texture on it (4x4 tiles). when i detach the two new surfaces get 4x4 EACH. so there is a 8x4 resulting.

is there way to make the texture stay the same ?

Thanks

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