This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
i saw this picture of a zombie by caroline delen on the net and thought it looked cool so i decided to model a low poly game character of it, i'm not finished yet i'm going to tweek it some more, and then move on to modeling the body, i plan on rigging and animating him
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