Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 08-05-2007 , 01:05 PM
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Maya 8

Working on Maya 8 x64 on XP64, x86 on XP 64, and x86 on Vista 32 and there was a common bug which recurred through each setup:

Switching from y-up to z-up and vice versa required creating a new camera and looking through that one.

I can obviously live with that, but its annoying that its broken. Any ideas?

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