This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I know I'm almost a month into this contest but I figured I could use what I've been working on for myself in the scene. My scene is derived on the huge amount of homeless people here in Vancouver, BC.. I was totally inspired to design a character standing under the bloom of a street lamp.. beggin for change.
Hey Mhcannon, yah I heard that there's something wrong with the arms.. I know that the right has too long of a forearm I reduced that personally I don't see whats wrong with the arm sockets.. can anyone draw showing me what I need to do? Headless yes.. I did start with a head, but didn't like it.. so I'm leaving that till the end.
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