This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
simpler explanation, save an mb and an ma file. Try and open each one in a text editor. One will work Basically an ascii version is exactly the same scene (Although it may be bigger in size) but you can read it and make changes to it. We use them here so we can script stuff to happen and parse the files and make changes without opening the scenes up.
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