Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 13-03-2004 , 06:57 PM
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Female head

I've been working on this model for the past few days. I've started the texturing but it doesn't look great so I decided to post it untextured. Any c&c will be appreciated as I'll probably still have to do a few more modelling tweaks.



user added image



user added image

# 2 13-03-2004 , 08:13 PM
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wow, i need to learn me how to do that (end improper grammer here) but seriously, looks great.. keep up the good work


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# 3 13-03-2004 , 09:03 PM
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looks very nice!!
my imagination or is the forhead sunk in a bit? Other then that looks Great.

# 4 13-03-2004 , 09:41 PM
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possibly the forhead, or it could be just the lack of hair


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# 5 14-03-2004 , 04:18 AM
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Good start! Keep it up!



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# 6 14-03-2004 , 07:32 AM
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Is it a poly head? It's awesome.


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# 7 14-03-2004 , 11:25 AM
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Thanks for the comments guysuser added image. Point taken on the forehead, it is slightly too planar, I'll have to fix that. Yep, it's polygons, I never use anything else.

# 8 17-03-2004 , 10:52 PM
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did you use reffs?
if so can you post them
and perhaps a whire?


Imagination will always lead to knowledge, while knowledge may not necessarily bring fourth imagination.
# 9 18-03-2004 , 10:12 AM
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If you're looking for face refs, do a google image search of a famous person and find a good front or side. Most of the time you get one but not the other, so go into the galleries that the images come from and have a look around. Get some perp refs while you're at it.

Here'e a wire:
user added image

I'm not doing any more on this model cos I want to go on to other things and I'm crap at texturing.

# 10 19-03-2004 , 11:14 PM
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I think we were asking for what ref you were using, as it could help the C+C buy knowing what the face really looks like.

That said. Looks like a good start. your geo's nice and clean. Perhaps the cheek bones are to long ?

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