Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 20-03-2004 , 01:09 AM
Gun-Kata's Avatar
Registered User
Join Date: Jan 2004
Location: Los Angeles
Posts: 68

Too many SubD Faces!

My SubD movel has too many faces at level zero! Is there a quick way to reduce them, or do I have to meticulously work with the polys in proxy mode?

# 2 22-03-2004 , 08:50 PM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
I would vote for meticulously work with the polys in proxy mode, Even if you converted to poly's and did any of the automatic redution methods you would still end up with a very big mess.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads