Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 04-04-2004 , 02:04 PM
ayelar's Avatar
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Join Date: Jul 2003
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Raytracing problem?

I'm having some trouble getting the water in the watercooler to reflect properly in the mirror. I've got all the lights set to ray depths of 3 or 4, what else should I try?

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# 2 04-04-2004 , 05:06 PM
dragonsfire's Avatar
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Location: AB, Canada
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What about "Reflection Limit"

# 3 04-04-2004 , 06:20 PM
ayelar's Avatar
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Join Date: Jul 2003
Posts: 107
Cool, thanks.... I played around with it a little more, and realized the water material needed some transparency. Not sure why it was rendering okay outside of the reflection...

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# 4 05-04-2004 , 01:51 AM
vladimirjp's Avatar
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u might want to change the refraction limit also.
i think for water it is 1.33
your is obviously way too high [or too low !! user added image]...
one more tip, u need a light to come from the back of the mirror as well to get good reflections.

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