Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Hi, I've been trying to apply the water physical environment fog to a scene of mine and am getting nowhere fast. I can bare;y make heads or tales of the settings. I render and get the light to dark gradient look but all the geometry in my scene takes on a solid blue color. (see attached) i'm just trying to get he fog to work realisticly but it's not cooperating at all, PLease help.
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