This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
1. Up the quality settings to production quality in the render globals.
2. Render as an iff and then click the z-depth box, you can then access it in fcheck. get the iff plugin from https://www.highend2d.com/shake/tools/?section=NT to allow you to read iff files in photoshop.
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