Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 16-07-2004 , 02:17 AM
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Join Date: Apr 2004
Posts: 15

Substracting an object from another

I am trying to substract the intersecting part of two overlapped objects...

How do I do that?

Say two spheres are overlapped...how do I removed the polygons that stay within the intersecting parts.

THANKS!

# 2 16-07-2004 , 02:19 AM
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Join Date: Apr 2004
Posts: 15
one more thing...

I am actually trying to remove all the polygons that stay within the overlapped objects...just to leave the surface of them.

# 3 16-07-2004 , 05:40 PM
Element_Khaos's Avatar
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Join Date: Jun 2003
Posts: 182
use booleans. go to polygons, booleans> difference. this subtracts the second selected from the first.

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