Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 11-07-2004 , 09:10 PM
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Join Date: Oct 2003
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Making a fish-eye lens. How?

I'm making a skateboard animation, and skateboard videos are always filmed with fish-eye lenses. Is tried using a reflective sphere in front of the camera, but then I have to aim the camera backwards from where I want to see, and I also have a specular highlight that I don't want (when I turn down the specular rolloff It doesn't reflect the image anymore). Is there another way to do it? Is there a camera setting that will fish-eye the view for me?

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