Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 14-07-2004 , 03:56 AM
abie1's Avatar
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Join Date: Mar 2003
Location: Miami, fl
Posts: 45

Hey I gotta question about a decal problem I'm having

I'm teaching myself how to texture (I never cared for it before); I figure since it is the thing I know to do the least, maybe I should get better at it. Anyway, I'm using a layered texture and mapped some text to the side of the obj, but the text is being projected on the other side of the geometry in reverse. Can anyone tell me why and how I can fix it? I'm using maya 5 by the way. Thanx guys.

# 2 16-07-2004 , 03:50 PM
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Join Date: Apr 2004
Location: Saskatchewan Canada
Posts: 70
Can you send a screen capture of the shader network? What the heck, might as well post one of the object in question. Hard to tell whats going on form what you said.

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