Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 23-07-2004 , 02:54 AM
wright100's Avatar
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Join Date: Jan 2004
Posts: 61

hey

does anyone know any good FREE tutorials on how to do wrinkles. Or could quickly explain the basic concept behind it so i can full around and figure it out. Also, does anyone know any good sites for reference images. I can't draw for anything. lol. If u can help with any of these i'd be very thankful.

Wright100

# 2 23-07-2004 , 07:13 AM
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Join Date: Jun 2004
Posts: 119
Not sure about the wrinkles, but the blueprint section of https://www.suurland.com/ has some great references for things like planes, cars, tanks, boats etc etc

Happy Maya-ing!

# 3 23-07-2004 , 08:26 AM
rotbol's Avatar
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Join Date: Jan 2003
Location: copenhagen - denmark
Posts: 106
the best (and only) wrinkle tutorial i've seen is the one on this site.

It's not free though, but 1 point isnt much to pay user added image


Kim Rotbøl-Larsen

www.rotbol.dk
Jan/Feb Challenge 2006 W.I.P
# 4 23-07-2004 , 03:41 PM
wright100's Avatar
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Join Date: Jan 2004
Posts: 61

Awesome

THAT SITE IS AWESOME. I love those reference images. That will give me something to work on for the rest of the summer.

I found that wrinkle tutorial, but i was lookin more toward facial wrinkles. Is it the same concept?

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