Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 04-08-2004 , 12:51 PM
Renderizer's Avatar
Subscriber
Join Date: Jun 2002
Location: Germany
Posts: 276

Maya 5: Runtime Error/Pure Virtual Function Call

Hi all,


I know this might be kinda dated, but...

I haven't dabbled with Maya for quite some time now (months!), I practically completely stopped Mayaing shortly after updating to v5 (yeah, stuoid, that's me!).

Anyway. Maya 5.0.1 keeps crashing on me all the time, e.g. when I try to smooth a number of poly edges (not really that much).

It says something like 'Runtime Error!' and 'R6025 -pure virtual function call". After that it leaves me staring at my desktop, thinking about some more pleasant things to do.

I have read some post about this kind of error by now, and I have also read that it has been resolved in Maya 6.

Now that I don't have the money nor the will to change over to Maya 6, is there any kind of workaround to solve this problem?

Might it be related to the fact that I have Norton Antivirus installed on my machine? I know that NAV loves to f**k up other software at times...

Anyone here with some hard & fast answers?

Thanks!

Renderizer


Subdivide and conquer!

Free your mind, and your ass will follow!
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads