Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 26-08-2004 , 11:12 AM
Join Date: Jan 2004
Location: England - and proud of it!
Posts: 175

Cloth Without Maya Cloth?

I am (or will be soon!) animating a character wearing a long dress. As I don't have Maya Unlimited, I cannot use Maya Cloth to make the skirt look realistic. What is the best way to do this, short of buying Unlimited?

I know one method would be to use bones and animate it along with the character, but is there another, easier way of doing this?


'England Expects That Every Man Will Do His Duty' - Vice-Admiral Horatio Lord Nelson - Battle of Trafalgar - 21st October 1805
# 2 26-08-2004 , 12:05 PM
vladimirjp's Avatar
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
i'd go with bones and use some spline ik's and make the curve a soft body. or make the cloth a soft body and use constrain and collision objects. or get syflex. very expensive prices but they have a watered down version for 400$.

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