Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 26-08-2004 , 11:12 AM
Join Date: Jan 2004
Location: England - and proud of it!
Posts: 175

Cloth Without Maya Cloth?

I am (or will be soon!) animating a character wearing a long dress. As I don't have Maya Unlimited, I cannot use Maya Cloth to make the skirt look realistic. What is the best way to do this, short of buying Unlimited?

I know one method would be to use bones and animate it along with the character, but is there another, easier way of doing this?


'England Expects That Every Man Will Do His Duty' - Vice-Admiral Horatio Lord Nelson - Battle of Trafalgar - 21st October 1805
# 2 26-08-2004 , 12:05 PM
vladimirjp's Avatar
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
i'd go with bones and use some spline ik's and make the curve a soft body. or make the cloth a soft body and use constrain and collision objects. or get syflex. very expensive prices but they have a watered down version for 400$.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads