This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Thank you so much for your comments, I used light engin as a render for this head and a little help from adobe photoshop. You can get the light engin renderer from www.highend3d.com
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